Combo Breaker 2019 Is a Go

This will be my fourth year attending Combo Breaker, and my third year helping staff the event. Combo Breaker is an event like no other, staffed with amazing people who go the extra mile and ensure the experience is top-tier for everyone involved.

I’m not even sure yet what I’ll be doing this year staff-wise, but I’m excited to find out. I’ve run brackets, helped with security, manned the TO desk, done A/V setup and lighting, and generally been available to help with anything needed.

Is this the year I submit a commentary reel and get behind the mic? Stream run? Run emcee for an Auction Tournament? Camera op? My quest to do literally everything I can behind the scenes at a fighting game major continues.

Think about attending and find out with me. Over 700 people have already registered, and it’s only been a few hours. Come celebrate the best of the fighting game community in the Midwest for one weekend to start the summer. I promise you’ll have a great time.

Plan to be in the west suburbs of Chicago on Memorial Day weekend. Don’t miss out.

Discord Joins the Fray!

Steam looks vulnerable, so it’s only fitting that others are jumping at the chance to steal some marketshare. First Epic and now Discord:

So, starting in 2019, we are going to extend access to the Discord store and our extremely efficient game patcher by releasing a self-serve game publishing platform. No matter what size, from AAA to single person teams, developers will be able to self publish on the Discord store with 90% revenue share going to the developer. The remaining 10% covers our operating costs, and we’ll explore lowering it by optimizing our tech and making things more efficient.

90/10 split is ambitious. And I hope this kind of competition combines across more than one storefront to give both developers and players more options. I just wish they hadn’t followed that paragraph with this one:

We will also empower developers to communicate with their players by improving Verified Servers, extending their ability to add great content to the Activity Feed, and more. We believe if we iterate and work with developers, we can reverse platform fragmentation in the game industry while connecting developers and players closer together.

The last thing we need (on PC) is a different monopoly to take the place of Steam. The best possible outcome for consumers is competing storefronts that don’t rely on onerous DRM, so we can purchase and download from the store of our choice but not be limited to running eighteen launchers—and take advantage of sales that might compete with each other over time.

Consoles are, of course, a different story altogether.

Extra Life Game Day Update: 🙁 Edition

Well, this one didn’t exactly go as planned, we’ll say.

A few hours into my stream to raise money for Extra Life, there was a rather loud noise in my home. Some brief investigation from my children didn’t turn up anything, but a few hours later, it was revealed to me what had happened.

My wife had rolled her ankle on the stairs and it was clearly injured—it’d swollen up to about the size of an orange.

My good friend Ken was kind enough to take her to the hospital, as she’d told me she didn’t want us to end the stream. I went on to stream with four of my children, as she waited six hours or so for attention in the emergency department.

(You should understand that my wife does all of the social media work when I do charity streaming. She really enjoys it and she loves supporting the charity. For her to stop doing so meant she was most definitely hurt.)

Turns out she broke her ankle, and she’ll need to get a cast a bit later this week. So instead of staying up all night playing video games, I’m staying up most of the night making sure she can keep weight off the injured foot. Life took precedence.

Sure, it’s not what we expected, but that’s perfectly OK. I’m happy to help my wife—she’s not normally one to sit still or not do much, and it turns out that’s exactly what she needs to do right now. And at the hospital, they did give her this pretty rad award:

She got a gold star. :)

To everyone who either watched, donated, or both: thank you so much for supporting my stream for Extra Life this year. This won’t be the last one; I’ll be announcing further streams to benefit the charity, and you can make sure you know about them by following me on Twitch or Twitter.

Because the schedule was shortened, not all raffle prizes will end up being claimed. I’ll message the winners after this weekend is over when I get a minute to sit down and figure out who donated when. (There were only a handful of donations by the time we had to stop the stream.)

It may no longer make you eligible for a prize, but if you would still like to support my Extra Life fundraising efforts, please consider dropping by my donation page and giving what you can. All of the money goes to help children’s hospitals in the St. Louis metro area, and I know they will appreciate every dollar.

I look forward to streaming more often in coming days. I sincerely hope you’ll tune in.

Extra Life Game Day 2018

When I’m streaming live, watch it embedded right here, or visit me on Twitch! Please consider donating to Extra Life by clicking here.

What Is It?

Extra Life is a fundraising program that benefits Children’s Miracle Network hospitals in many cities. Every year, they designate one day to be a 24-hour focus for these fundraising efforts, and participants are encouraged to livestream their games.

I’ll be doing so this year for the sixth year this upcoming Saturday, November 3rd. I’d like to invite you and many others to participate in this with me and support my fundraising efforts. Every dime raised is used for direct benefit to children’s hospitals in the St. Louis metropolitan area.

After a couple of years of being too optimistic with my goal, this year I’m making it more achievable. I’d like to raise $1,000 for these hospitals, and I’m going to need your help to do it. You can track how close we are right here:

What Will You Be Playing, and When?

I have a full schedule prepared for you. Until the marathon starts, it’s somewhat tentative, but most of it at this point should be correct. You can find the marathon schedule on horaro.org here.

I’ll be playing a mix of games from various consoles and eras, and for some content blocks, will be joined by family and friends. Please consider joining us and helping us raise money for charity!

How Can I Help?

The best way you can help is by making a donation directly to my fundraising effort. You can make your payment using a variety of methods here. All donations are fully tax-deductible, and all funds are given directly to the hospitals.

It’s also really helpful to me if you watch the stream on my Twitch channel or by using the player embedded above. More people watching helps people find my channel and can bring more interest to my fundraising stream—which can lead to more donations. You can also chat with me live using the chat box, but you’ll need a Twitch account to do so. If you have one or sign up for one, please chat a bit! I love interacting with viewers and talking with you about what’s going on.

I’d much rather you made a donation to the campaign itself, but if you want to donate something like a meal for me and my stream helpers or something to benefit stream quality (I’m in need of NodeCG help), please reach out to me directly. (These donations will *not* be tax-deductible.)

Anything Else?

Yep!

For the first time this year, any donation of $10 or more via my Extra Life fundraising campaign will be entered into a raffle for a prize. The prizes are detailed in the schedule for the event. The prize you’re entered for will depend on the block during which you donate; if you are hoping for a specific prize, make sure you donate during the appropriate block!

Some rules and disclosures regarding raffle prizes:

  • Donors are eligible for raffles by donating a minimum of $10 during the block for which a prize is offered. All raffles will be conducted off-stream after the event has concluded.
  • Raffle prize winners will be contacted via email.
  • Raffle prizes are subject to change or removal prior to the start of the event.
  • Prize winners located outside North America may be offered prize substitutions of equal value, depending on shipping or customs costs required.
  • Prize winners who do not wish to share their address for prize delivery purposes will be offered an alternate prize selection at the event’s discretion.
  • Family members of the streamer (me) and/or those people appearing on-camera during the event will not be eligible for prizes.
  • Donations prior to the start of the event will be eligible for the first prize in the schedule.
  • Any prizes that are unclaimed will be re-raffled to another donor from the same time block, or if no donors remain, the money for purchasing those prizes will be returned to the prizing sponsor.
  • Raffle prizes are courtesy a donation from Thrivent Financial and their Action Team program.

If you have any questions regarding prizing, please contact me and I’ll be happy to answer them for you.

Thoughts on the Destiny 2 Gambit Preview

From the daily reset yesterday through the daily reset today, Bungie made a special preview of Gambit available for all Destiny 2 owners to play and experience. I won’t spend a bunch of time explaining the mode, but in very brief terms, this is how it works:

  • Two teams of four compete to defeat enemies, “bank” resources those enemies drop, and then defeat a boss that appears after enough of those resources have been collected and banked.
  • The teams play in maps that don’t physically connect to each other—your team of four has its own PvE space during the activity.
  • As you bank resources in specific amounts, this sends enemies to your enemy’s side to temporarily prevent them from banking their resources.
  • If you die without banking those resources (called “motes”), your team loses those resources completely.
  • At various points throughout the mode, each team can send over a single player from their team to the other side to engage in PvP and attempt to frustrate the other team and cause them to lose resources or progress.
  • The game is played to best-two-of-three rounds.

The mode is a public matchmaking playlist, so if you don’t enter with a pre-made team of four players, the game will add players to your team in the same way that Strikes or Crucible matches are queued. Gambit has its own playlist slot next to those activities in the Director:

I’ll work on a guide for playing Gambit later, but in the meantime, while there are still a couple of days left before Forsaken launches and the mode is available to all, I’d like to talk about what I enjoyed and what I didn’t.

Continue reading

Understanding the Destiny 2 2.0 Weapon Slot System

With patch 2.0 to Destiny 2 this past Tuesday, the way weapons and ammo are organized within the game has fundamentally changed. It’s been confusing for some people, so I thought I’d try to explain it, if possible.

To start, here’s the easiest way to look at it:

  • The slot a weapon is in and the type of ammo it uses are no longer the exact same thing
  • The top two slots determine what ammo a gun uses based on the type of weapon, not based on the slot itself (white or green ammo)
  • All weapons in the third slot take the same type of ammo (purple ammo)
  • Ammo bricks now drop differently, with white ammo being most common, green being less common, and purple being the rarest

If pushed to write this in one sentence, it would be: weapon slots and ammo types have been decoupled.

Trust me: that’s the easiest way to phrase it I can come up with right now. If you want to learn more about the system, keep reading, and let’s talk about Destiny 1 and 2 and their weapon and ammo systems and how they have evolved.

I’d like to know more about this!

Talkin’ TWAB: Multiplayer Progression, Longer-term Matchmaking, Solstice Armor Deadlines

As we roll into the last week prior to the release of Forsaken, the information being revealed is increasing both in frequency and importance. I was out of town for this TWAB, but it’s worth it to catch up and let you know what it was all about.

Tell me about Infamy!

Destiny 2: Forsaken Launch Party

Hey, friends!

A couple of things I love are going to join forces in a Twitch stream this upcoming Tuesday, starting around noon Central time and extending until Whenever I Feel Like Stopping:

  • With Extra Life weekend coming up in a few months, I thought it a good idea to do some early fundraising and get the ball rolling
  • Destiny 2: Forsaken launches around that time and I’ve taken some time off to play through it right away with my son, live on stream

I would love it if you would stop by and support the stream! Load it up, hang out, chat a bit, and if you feel generous, donate to my Extra Life campaign for this year. All proceeds donated via my Extra Life page go directly to local children’s hospitals and are tax-deductible.

Watch us run through the story of Destiny 2: Forsaken, experience the new Gambit game mode new to the franchise, or just stop by and chat neat-o Destiny stuff with us while we explore!

If you can’t attend directly, if you would tell your friends and families we’re doing such a thing, it would be greatly appreciated. More eyes on what we are doing means more possible donations to help sick kids in the St. Louis area.

Here are the important links for the event:

Thank you so much for your consideration!

Talkin’ TWAB: Weapon Changes, Economy Updates, Eververse…

If you were looking for a Season Four info dump, this week’s update from Bungie has you covered. As always, you can find their original post here, and I’ll do my best to re-summarize the information for you and provide some commentary.

It’s a lot. Let’s get started.

Continue reading