This is a nice short set of interviews with Yoshitaka Amano and Kazuko Shibuya, the two people most responsible for the look and feel of the characters in Final Fantasy I–VI.
An awful lot of my adolescence was spent fighting friends in stages like the ones in this amazingly huge collection of fighting game backgrounds.
The collection is SNK-heavy, but it illustrates the artistry that came from making something that has to sit in the background, yet be memorable. I have a particular fondness for the stages from The Last Blade.
Dealing with constraints does cool things to art.
This is kind of super-awesome; a forum post with a bunch of “demakes” of video games created by this artist for a gaming mag. It’s like taking the iconic imagery of the last few years and boiling it down to a pixel art minimalist style.
Here are a bunch of demake mockups that I’ve made for swedish gaming mag Level over the last years. Many of these were made quick and dirty (relatively speaking) in order to make deadlines, so they’re not all that pretty to look at. But I figured I should post them somewhere so they don’t just gather dust on my hard drive. Any feedback is of course appreciated.
This guy needs a blog where he posts these as he makes them. They’re amazing.
I will own some of these.