On Bungie Day, bungie.net and the Destiny API were updated with information on the first year’s Moments of Triumph, which is a set of tasks players can complete before the end of the year to earn specific and exclusive rewards.
Many players logged in to find they’d completed most or all of the accomplishments for the year, especially if they had been engaging with endgame content over that time—but six of the bounties remained hidden:
(The remaining missing bounty is in the Activities tab.)
In patch 1.2.3, the remaining bounties were patched into the API and were not obscured, so we now know what needs to be done to earn the remaining points. These bounties can be earned starting on the 31st of this month.
These Bounties are worth 10 points each.
- Running Errands: Complete 25 Bounties.
- The Hero We Deserve: Complete 25 Public Events on Heroic Difficulty.
These should be fairly easy to complete and turn in over the four-week period of the event and can be done solo without too much trouble. Remember that you can complete a maximum of 10 Bounties per-day, per-character—5 from Zavala, and 5 from Shaxx. 25 Public Events will take a few hours of patrol.
The first of these Bounties is worth 25 points; the second is worth 30.
- In My Element: Collect 250 Elemental Orbs.
- Remember Who You Are: Complete each Redux Mission at least once.
I haven’t seen any information that would tell what “Elemental Orbs” are, but given the number you have to collect, they would seem to be related to Orbs of Light in some way. Perhaps during Solstice of Heroes, Orbs of Light will be Elemental Orbs instead? We’ll find out, but this goal should be attainable through regular gameplay and would be soloable. Public Events would be a solid way to build this up, as players often use supers liberally when completing them. Take friends who will chain supers with you to speed this up.
The Redux Missions were revealed in Bungie’s post on Solstice of Heroes, and are replayed story missions that have been altered to have different enemies. I’m assuming these are more difficult than the stock missions. They should also be soloable, but would obviously be easier with a fireteam.
These bounties are worth 50 points each, and are tied specifically to the Resplendent Armor leveling system that will be a focal point of Solstice of Heroes.
- Fashion Hero: Upgrade the full Solstice of Heroes armor set to Legendary quality.
- Above and Beyond: Masterwork any Solstice of Heroes armor.
I plan on writing more specifically regarding what will be necessary to level the Solstice of Heroes armor set during the event, but the basic overview has been provided in Bungie’s post regarding the event.
These will be more complicated and time-intensive grinds.
To upgrade a set to Legendary, most of the tasks will be soloable. One of the pieces requires completing a Nightfall Strike, and so will require you either to group with players using the Guided Games functionality or by grouping with other players you know or have met via an LFG service.
Obtaining a Masterworked armor piece will be harder to solo, and the soloable methods provided will be more time-consuming. The two methods you can solo are:
- Defeat bosses. The number provided in the item manifest is 10, but there’s not any more clarity than that—it might not strictly mean 10 strike or raid bosses.
- Achieve the Legend rank in the Valor Crucible rankings. This will require playing quite a few matches, but with Valor now being given for all game modes other than Trials of the Nine (since patch 1.2.3), you’ll have many more options to choose from in leveling this up.
I’ll talk more about the Solstice armor and leveling those pieces in a later post.
With the exception of the armor Masterwork requirement, these Bounties shouldn’t be too rough. You’ll have four weeks within which to complete these activities. If you need help with them, consider checking out the100 and finding a group to play with!
I’ll be running a decent number of sessions there to help people attain these goals. You can find my profile here.
If you have questions or corrections for this post, reach out to me on Twitter. Most of the API data can be found in an easily-readable format on light.gg.