“…As we move through 2011, 2012, it’s likely to be an opportunity both for additional growth and perhaps premium pricing for titles that better support 3D,” Riccitiello added.
Good to know that the video game industry cares about 3D for the same reason the movie industry does: it’s a way to make things more expensive for very little benefit.
(via E32010: 3D Games Could Be More Expensive – EA | Edge Online.)
This E3 has been difficult to observe usefully from afar, because merely watching doesn’t convey the data it used to: so much of the offering is directly experiential. People are waving things, or they’re waving their arms in front of things, or they’re looking at magical screens that shit is popping right out of. It would be like if a person came out and started talking about chocolate, and then ate some chocolate, and then walked off stage. That is not data. There’s so much conjecture that whatever you come up with is almost hopelessly attenuated.
This is very true of what I’ve seen of E3 from here. Motion controllers, insanely expensive 3D setups for your living room, and other insanity are ruling the day.
There will be more posts on this—of course—but hardware aside, the games that are being revealed make me very interested in the next 12 months or so.
As a bonus, the comic from yesterday is quite vulgar but also quite funny, and is a very apt description of what the three major press conferences were like at E3.
(via Penny Arcade – Let’s Get Ready To Rummmmbllllle.)