Really, the main focus of Rock Band 3 development was finding new ways to experience the music and actually doubling down, if you will, on our investment in compelling game play.
“We are adding a new instrument (a 25-key, fully functioning MIDI keyboard) and we’re adding a whole new mode, which is designed basically to answer that staleness factor.”
The result, he says, is “an experience that is both accessible to players who are just getting into this thing, and builds something for the hard-core player who is maybe a little bored with where music games are.”
This is one of the weirdest places I can think of for this news to be broken, but this has me so re-excited about music games. Stuff to look out for:
- Drop-in, drop-out game play, change instruments or difficulty levels without having to back out to a menu.
- A way to filter the songs in your library (which is getting huge in the Markel household).
- Three-part harmonies.
- 25-key keyboard instrument added.
- Pro mode, with new guitar controllers with actual strings, drums where the cymbals are different hits than the drum pads, and two-octave keyboard tracks.
That screaming sound you heard was my wallet, begging for mercy.