Viscant with another great post about Street Fighter V on Brokentier:
In the old days your only way of getting new tech was having access to top players. In the old days we also had to walk 10 miles to the arcade. Up hill. In the snow. Both ways. But seriously one of the main reasons I was good at games then was because I grew up in Southern California and was driving distance away from multiple top arcades including Southern Hills Golfland, probably the best fighting game arcade in the whole US. The process of getting tech in those days was just being able to play against guys like Alex Valle, Mike Watson and James Chen and leeching off of them. There really was no shortcut to improving your game in those days; if you didn’t have access to good arcades and good players, improving on your own was near impossible. Even if you were creative enough and resourceful enough to come up with ideas on your own, you couldn’t come up with ideas for every character or get matchup practice by yourself.
In the modern era though, access to good tech is much more equal. If anything we have the opposite problem now. Instead of the average person having no access to good tech, now the problem is having tech everywhere. How do we find the most important tech? How do we prioritize what to work on first? How do we make sure we don’t miss out on anything important?
SFV is coming into the scene in a different world, where the playerbase is much larger and the communication between players is much more frequent and open. This is moreso even than Street Fighter IV. New tech is being found left and right and it’s only the first couple of weeks.
If you are new to the fighting game scene, you don’t know how awesome you have it right now. :)
If you are like me, you are seeing a ton of videos pop up on YouTube explaining how to do very specific things in the game. It can be hard to balance out what to learn and how to apply it. If you want to know more about the best ways to handle this information, check out the full article and follow those basic rules. They’re pretty great.