It’s weird in the sense that Harmony is a far cry from what fans expect from the series. It’s weird in the sense that it uses familiar graphics and mechanics and music to create a game quite unlike its source material. And weirdest of all is the fact that it actually works. Harmony of Despair is no masterpiece, but it’s unique and even fun, and that makes it worth playing.
If there is one person in gaming journalism that I would trust to review a new Castlevania game, it is definitely Jeremy Parish.
One comment on “Castlevania: Harmony of Despair – Jeremy Parish’s Review”
Still waiting for this to come out on the Playstation Network. :(
I guess I could purchase if from Live…. but I don’t want to.
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