in Markel!

PS4 Is Getting Improved Streaming

Speaking of streaming, from a post on the PlayStation Blog:

In addition, this update will add an HDCP off option for capturing gameplay via HDMI, a feature we’ve previously said would come after launch. We recognize that some gamers want to record and share longer clips of their gameplay sessions, and we’re excited to deliver this option with PS4.

HDCP-protected game content was something they never “fixed” with the PS3, though I would like to see them handle that with an update at some point there as well. It makes it quite a bit harder for people to stream games from PlayStation platforms.

When they announced that this was going to happen in a “future update,” I assumed this would be vapor, so I’m happy they are actually going to ship it. But why will it apparently default to on? Having HDCP on for game output has never made any sense.

As part of a separate system software update in the future, we have been working with our partners at Twitch and Ustream, and will also be adding the ability for Twitch broadcasts to be archived – another highly requested feature among PS4 fans who are taking advantage of the SHARE button features. These broadcasts will be also provided with a higher resolution of 720p, so PS4 fans can enjoy live broadcasts with clearer images.

This fixes the other big thing that annoys about the PS4 streaming: the inability to archive the broadcasts on Twitch. And to be honest, I didn’t even know the streams weren’t 720p, I just knew that the Xbox One streaming looked a lot better (which it does).

Either way this shakes out, this is good proof that the console situation this time around is much more competitive. I love seeing these two companies trying to outdo each other with updates and content.

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