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Ryan Markel

Ryan Markel

"You do what's right because it's right, not because anyone will ever know about it."

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links for 2007-08-26

Posted On 26 August 2007
  • Game Design Essentials: 20 Difficult Games
    Games used to be hard. Really hard. And you had to play through them in one shot. So why, and what was the art behind game difficulty?
    (tags: design development game games howto history software)

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Ryan Markel
Ryan Markel

Ryan Markel is a career customer success professional with over two decades of experience. He is Customer Success Lead at WordPress VIP, where he works continuously to improve the customer experience and provide guidance and support to other support professionals.

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