There’s not a ton to boil down for you out of this week’s This Week at Bungie, but what’s there may be significant for you. You can find Bungie’s original post here.

What weĀ do have is a lot of statistics, and some data regarding Year One weapons as we roll into Year Two in four weeks. Solstice of Heroes is well underway at this point, and I hope this week’s update finds your armor grinding underway (or not, if you’ve chosen not to pursue it).

Continue reading “Talkin’ TWAB: Numbersā€”Numbers EVERYWHERE”

When we released our very first game,Ā Game Dev TycoonĀ (for Mac, Windows and Linux)Ā yesterday, we did something unusual and as far as I know unique. We released a cracked version of the game ourselves, minutes after opening our Store.

I uploaded the torrent to the number one torrent sharing site, gave it a description imitating theĀ sceneĀ and asked a few friends to help seed it.

Fascinating story about what a game dev learned through intentional piracy of their product, notable at least for this chart:

Over 93.6% of players stole the game. We know this because our game contains some code to sendĀ anonymous-usage data to our server.

Rather unfortunately, piracy appears to be a problem with indies just as much as with big-name publishers. And these guys even did the right thing and released the game without DRM. If you wonder why game publishers refuse to abandon DRM as a concept, look no further.

This is also why games are moving towards always-connected and pay-to-play; it avoids this problem altogether. If you don’t like that trend (and you shouldn’t), buy the games you play. Support developers.

I do not present myself as an example here, but the point is automatically taken.

Do you like numbers? Stats? Deriving crucial information from those stats? Obsessing over percentages, choices made, and the consequences of those acts?

Baseball is the sport for you.

I present for you the MLB.com Gameday default view: