Hey, WordPress community.
Thanks for following my link. I really appreciate it. If you retweeted or Liked the social link for this, I appreciate you more.
Here’s the tl;dr version:
I’m raising money for St. Louis Children’s Hospital by doing a 25-hour games marathon on December 20th. I’d love for you to donate. If you want to, click this button:
If you would like a more detailed description of what this is or would like to help, please read more about my Extra Life marathon here.
It’s entirely possible that you clicked through to this post because you’re part of the WordPress community, which is like an extended family to me. In which case, you can help out event further! Blog about the marathon! Link to it! Embed the eventual Twitch stream on your blog, or just watch the day of when it’s happening!
You more than most people understand the power of this whole internet thing and how it can be used for good. :)
With your help, we can give St. Louis Children’s a great Christmas present. I’m over 1/4 of the way to my goal for the fundraiser, and we’re at $285, which puts this really close to the top 5% of all Extra Life fundraisers for this year. Help me push it even further. Scroll back up and click that button. :)
Thanks for your time!
The BBC puts essentially all of its content online for free in the UK. It’s on every device, at every time, on every network, for anything from a week to a month after transmission. In effect, this is the nirvana that US consumers talk about – no blackouts, no device restrictions, no channel conflict, no messing about, and no extra charge.
And peak viewing in October was 540k, versus peak TV of 26m.
Even if access was ubiquitous, I assume this would be the same in the US, especially given that internet speeds aren’t very good here. The leading indicator in the US is probably the Watch ESPN app, which I doubt will see released viewing numbers.
The other factor is the prohibitive cost problem associated with the idea of a la carte television purchasing compared to the current revenue model of pay TV, on which my colleague Ben Thompson has previously elaborated.
If you wonder why the Xbox One has bought in to the convergence box idea so significantly, but is not trying to replace those services, this is why. And it’s also why their strategy of playing along with existing pay TV is the right move.
I think it’s safe to say this is one of the best game bugs ever captured on video. High five.
I’m not sure what the worst part of this gif is:
Is it the forced laughter? The forced diversity of the actors involved? The fact that they are supposed to be socializing around food that no one is eating? The product placement itself?
Then again, hey—I’m a stereotypically overweight gamer, so maybe the worst part that this is probably aimed directly at me.
IGN has learned from multiple sources that Telltale Games is developing a game based on George R.R. Martin’s Game of Thrones.
It’s worth noting that, while “Game of Thrones” is the title of HBO’s series based on Martin’s books, the series itself is actually known as A Song of Ice and Fire, and the first book is titled Game of Thrones. It’s currently unclear what title Telltale will be using for its game, and whether the storyline will be based on the show, books, or something entirely new.
Telltale recently made the rather amazing The Walking Dead episodic game (that I still haven’t finished), but they have also made a few clunkers in the past. This is either going to be completely awesome or a total disaster.
I’ll talk about this briefly and just link you to the page that has the long story, which you can find here if you just want to get to the point:
This upcoming December 20th, I’ll be participating in a 25-hour gaming marathon to benefit St. Louis Children’s Hospital. I’ll be
tricking roping convincing my family and friends in to being a part of the run, both in-person and on Xbox Live.
If you’d like to help the marathon, you can donate to the event, sign up to help me play some games, or just watch the livestream and help it get some attention.
Extra Life was supposed to be run on November 2nd, but I missed it, so let’s give St. Louis Chilidren’s Hospital a Christmas gift, shall we?
Oh, Nintendo. This is not the problem.
Sony has announced that over one million PlayStation 4 consoles were sold to consumers in the first 24 hours of availability. It’s important to put some context around that number in order to drive home the power of that number.
Context number one: Amazon.
In case you have forgotten, here’s what Amazon.com looked like in 2005, when the Xbox 360 launched.
Context number two: Supply shortages.
Every other system quoted in the article for comparison was a supply-constrained launch. There weren’t any Xbox 360s to go around for weeks after launch. The same with the PS2 (to a lesser extent) and I remember waiting for months to be able to buy a Wii.
If you want to talk about sell-through, let’s talk sell-through after two dates:
- This Friday.
- The end of the year.
Those will be the meaningful comparisons.
So my PlayStation 4 arrived today, and I’ve spent a little bit of time playing with it. Some quick bulleted thoughts on it so far:
- The DualShock 4 is a great controller. The analog stick is still in the wrong place, but it’s leagues better than the DS3.
- The box itself is really small for launch hardware; it’s smaller than my PS3 Slim. And it’s really aesthetically pleasing.
- It wins the simplicity award; as few ports as possible and really easy to connect.
- I wish Sony would lose its apparently institutional fear of IR ports for use with universal remotes. It pretty much guarantees I’ll use the One for movies.
- The home UI is kind of a disaster. It’s like they took the PS3′s XMB and the Vita’s menu system and just mashed them together. That’s not a good thing.
- Service integration is pretty painless, though it’s a notable omission that you can’t push your video to YouTube.
- That said, the Twitch integration for broadcasting is badass.
- I don’t always want to drop my screenshots to Twitter or Facebook; my friends don’t always need these updates. I may make a new Twitter account just for my PS4, which defeats the purpose.
- The activity stream (“What’s New”) for your account and your friends’ accounts is a cool idea and looks really neat—but it’s way too busy.
- Vita and/or iOS screen linking works well and especially on Vita is really cool.
- It would be nice if there were some that reviewed well and that I’m not buying on Xbox One instead.
- Except for Resogun, which is pretty cool.
- But losing Driveclub as a launch game probably hurt. (I don’t even know if it’s any good.)
- Offering Cross-Buy on some games that I’ve bought on PS3/Vita already is really nice of them even if it’s to play the games I’ve already played.
John Carey at 50 Foot Shadows:
All in all it seemed obvious to me that whoever at Apple was working on the effect found the ideal amount of give to the parallax panning to get a natural feel and set the dimensions of new desktop images to fit this ideal down to the pixel. Therefore, to get the most natural fit for your wallpaper images in accordance to their current programming I highly recommend you crop iPhone wallpapers to 744x1392px and iPad wallpapers to 2524x2524px.
So there you have it: the ideal resolutions for wallpapers that will appear properly at whatever rotation and with the right kind of parallax scrolling.
Speaking of, John has a fantastic collection of wallpapers available that you can purchase for both form factors combined for just $10. I recommend them because they are awesome.